Writing Furry Speculative Fiction
by Mary E. Lowd
My favorite books as a kid were all about talking animals. As I got older, it got harder to find those sorts of books. Sure, there’s the occasional piece of science-fiction with animal-like aliens or off-beat literary novel from the point of view of an animal, but, mostly, talking animals are seen as kid-stuff in our culture. So, when I set out to write a serious, hard science-fiction novel featuring talking otters as the main characters… Well, I was breaking new ground as far as I knew, and I had to make up the rules as I went along.
Since then, I’ve learned that there’s actually a name for the genre of fiction I was craving, and there’s a whole community of readers, writers, and publishers who’ve put a lot of thought into how that genre works. I was ecstatic when I discovered the furry genre. Finally, I wasn’t alone, writing about otters with spaceships.
There are a couple of different kinds of furry fiction. Perhaps the most mainstream is ‘the secret life of animals.’ These stories are usually set in our normal world — talking animals co-exist with humans who are simply unaware of the dramatic tales unfolding around them. (E.g. Watership Down by Richard Adams and Charlotte’s Web by E.B. White.) Animals in these stories are often only slightly anthropomorphic. They can think and talk like humans, but they’re otherwise normal animals.
The other extreme of furry fiction features animals who are so thoroughly anthropomorphized that the differences between different species have become largely aesthetic, possibly metaphorical. Foxes date bunnies; elk work in office buildings with mice. Instead of co-existing with humans in the normal world, these anthropomorphic animals replace humans. In this kind of fiction, the different animal species are merely different flavors, adding texture and color to characters in a simple short-hand. (E.g. Maus by Art Spiegelman and Save the Day by D.J. Fahl.)
When writing speculative furry fiction, it’s possible to fall into these extremes. You could tell the story of the first colonists on Mars from the point of view of their pet cat. Or, the first colonists on Mars could be cats with no explanation given for their furriness. However, I love the stories that fall in-between, and, I like it best when those stories have an answer to the obvious question: why can the animals talk?
This question has been explored so much by the furry writing community that some people feel it doesn’t matter anymore, much like the question of faster than light travel in mainstream science-fiction. How does the FTL drive work? Who cares? It just does. However, the type of FTL drive in a sci-fi universe determines the sorts of stories that can be told there. Similarly, the type of anthropomorphic animals determines a great deal about a sci-fi universe’s history and culture. So, it’s worth knowing the tropes.
The oldest trope is parallel evolution. See, those golden-furred, feline bipeds who live in family groups with one male figurehead where the females do all the work… Those aren’t lions. They’re aliens. From a different planet. They just happened to evolve to be really similar to lions. (E.g. The Pride of Chanur by C.J. Cherryh.) This is a great trope. It’s easy to use and widely accepted.
Another answer to the question, ‘why can the animals talk?’, is that they were genetically uplifted by humans. (E.g. Startide Rising by David Brin.) This is my personal favorite. Of course, it raises its own question of ‘why?’ Were we designing soldiers, slaves, or simply companions? Are they treated as equals? If so, did they have to fight for their rights? How long did that take? Different answers to these questions lead to wildly different universes. If we were designing soldiers, then the talking animals are probably larger, predatory species. (E.g. Forests of the Night by S. Andrew Swann.) If we were designing obedient slaves, they might be dogs or a docile species like bunnies. (E.g. Ship’s Boy by Phil Geusz.)
A final possibility is that the animals actually are humans who have drastically modified themselves. (E.g. The Book of Lapism by Phil Geusz.) In this case, the species of animals will be chosen by individual characters for personal reasons. Individuals who choose to modify themselves so extremely are likely to be rich, eccentric, socially outcast, or part of a fringe subculture.
And, of course, all of these answers can be adapted easily to fantasy universes by replacing science with magic and scientists with wizards.
As you can see, explanations have been developed that will fit anthropomorphic animal characters into almost any piece of speculative fiction. And, from fantasy to space opera to near future hard sci-fi, most speculative fiction can benefit from the color and texture added by a few talking animals. Besides, they’re just fun to read.
So, now that you’ve learned the basic tropes, go forth and add anthropomorphic animal characters to your speculative fiction!
This post first appeared on Jester Harley’s Manuscript Page.